Ok, sorry everyone. I finished the forum at 4 this morning. The rest of the team will be dropping in today to tell a little about themselves. Now that we have this forum up, you can talk to them directly, and not only hear from me. Which is good for me, I can finally get a little sleep.
I graduated in from Full Sail in Orlando Fl in 1999 with a degree in computer animation. After graduating I spent some time working on childrens television shows as a high poly modeler. Then after working a few cancelled console titles, I finally landed at Greylan studios in 2009. Where I lead a growing team building mobile games for IOS and Android. We have shipped several games, and are currently in production on 2 others. I should probably be worried about losing my job with them if word gets out on this kickstarter, but at this point we see a real shot on this game being funded, so I am willing to risk it for the shot to finish what we have started with Civitas.
As for my skills, I am a complete generalist with a core strength in modeling low and high resolution. I can program when needed, rig and animate, but I love to model. I will be running lead Civitas, and will do my best to keep us on track and grow the team to get this project completed and make sure that it is something we can all be proud of. I feel confident in the rest of my team to be able to deliver, and we will get help when we need it. I will be modeling a lot of the game assets, as well as writing the exporters made to get your models and assets into the game. I also handle the terraforming aspect of the game. Lots of hats to wear, but I enjoy it all, and I have a great team to lean on.
I have been slaving over this kickstarter for the last few days, I have literally only slept for one night since Monday (I can see sounds at this point). People severely underestimate how much work goes into these things, just like we did. Thats ok though, we are getting to where we need to be now, and with these forums, the rest of the team can take over some of the heavy lifting, and we can get some good ideas going. I will be adding my photo to the kickstarter today with my bio (as soon as a few of the other team members get in here and tell who they are), but if you want to see my beautiful face immediately feel free to look at my facebook page that I have linked to the kickstarter, I promise you won't be disappointed lol.
Thank you all once again, we hope we can reach funding so that we can deliver this amazing game to everyone!
The other team members will be dropping in throughout the day and telling a little bit about themselves. I hope you will take the time to get to know them. After they post their bios here, we will take photos and get them on the kickstarter site as well. This should have happened a while ago I know, and we are taking care of it now. This is one thing that needed to be put to rest a lot earlier. We have a few that can't talk about their exact current job, because they will probably lose it if it gets out that they are coming onboard with us, and with the publicity we already have there is a good chance of that. Anyone that has ever been in a job switching situation should understand that. If not, then theres not a lot I can do. We would have to know for sure that we had our funding before they could be more open than they can now. Hopefully we will reach that point.
I will be working on a few things today with one of the programmers (hes a hardcore statistics guy, and he has some great ideas on data modeling for the main simulations), Mark George, if you guys want, he and I will make a pitch video and put it up on the kickstarter. He will be posting on here today as well. Just let me know, and we'll put a video together and see if we can get some of the other team members to come out on a Sunday and join in. Sound like a plan?
A quick blurb about Mark George until he gets here. He is a software engineer for a major financial institution, with a hardcore left brain mentality. He is exactly the type of person we need for this project. Someone that can analyze a lot of data. This is what will make or break this game. I will let him come on and tell about where he graduated and has worked and such, just wanted to get a little out on. He does not come from a gaming background (other than playing them hardcore), he comes from a number crunching background, which is perfect for us.